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Cranny

Cranny

Prerequisites: may be built multiple times in the same village

At level 1 the cranny holds 200 units of each resource.
Gallic
crannies are 1.5 times larger than Roman and Teuton crannies. At level 10 they can hold 3,000 units instead of 2,000 for the other tribes.

After upgrading one cranny to level 10, additional crannies can be built.

The level dependent attributes (such as construction costs, generated culture points and cranny capacity) can be found here.

Please note that the cranny capacities were changed in T4.4, meaning the above table is outdated. Roman and Teuton capacities are 2 times what is listed in the table (meaning they start at 200 for level 1 and go to 2,000 for level 10) and Gaul capactities are 3 times what is listed (meaning they start at 300 for level 1 and go to 3,000 for level 10).


For the full table of construction times click this link for server with 1x speed and this link for server with 3x speed.


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